"Fans of Metro 2033 and Metro: Last Light have been justifiably concerned by a story that surfaced at gamescom last week, and we wanted to set the record straight.
Speaking with joystiq, CEO Dr Klemens Kundratitz expressed his satisfaction with Deep Silver's acquisition of the Metro franchise, and was quoted as saying:
"Our ambition is to absolutely continue with that brand and we will also, in the next phase, look to making it more accessible for a broader gamer audience."
Some media and fans have interpreted this to mean that Deep Silver will somehow seek to dilute Metro's core gameplay values, 'dumbing down' the game in a bid to woo a wider, more 'casual' audience.
We understand the concern, and we would like to reassure the Metro fanbase that Deep Silver has absolutely no intention of compromising Metro's unique DNA. We completely understand that it is the passion and evangelism of our fans that allowed Metro to grow from a cult hit to genuine, bonafide hit.
Whatever direction a new Metro game takes (and we are still assembling the drawing boards), it will build on the bleak, post apocalyptic pillars of atmosphere, immersion, challenge and depth that sets this franchise apart from the crowd.
However, Deep Silver will seek to make the world of Metro more accessible to a broader audience - through a commitment to ever higher product quality; through greater strategic investment in the brand; and, in the immediate term, through the release of dedicated Mac and Linux versions of Metro: Last Light. This is just the first stage of a broader initiative to bring Metro to a wider audience, without compromising the product's strengths.
Metro is a pulsating, radioactive gem in Deep Silver's crown of rotting zombie flesh, and we believe we can build on the success of Metro: Last Light by doubling down on our unique brand of bleak, Russian, post apocalyptic horror."